Privacy
Last updated October 7, 2026
Lie of Sight (lieofsight.com) is made by Ember Works LLC. This page explains, in plain words, what the game keeps about you and why. The short version: we keep only what the game needs to save your progress, we count how the game is played so we can make it better, and we never sell your data or show ads.
Playing without an account
Your progress is saved in your browser. When you open the daily case or finish your first case, the game also creates an anonymous account, just a random ID with no name or email, and backs up your results to it (which cases you played, your score, time and number of accusations). That way your progress survives if your browser's storage is cleared. An anonymous account that hasn't been used for six months is deleted automatically.
Signing in
If you sign in with Google, Discord or email, we keep the email address and the basic profile that service shares with us (your name and profile picture) and link it to your progress, so it follows you to other devices and browsers. We use it only to sign you in and keep your progress. Signing in never adds you to a mailing list: the only emails it sends are the sign-in links or codes you ask for, and the daily reminder below if you ask for it.
Tomorrow's case by email (only if you ask)
On a daily's result you can ask for tomorrow's case by email. Nothing is sent until you confirm the address with the link or 6-digit code we email you, and that also signs you in (see above). Until then we keep only a one-way scramble (a hash) of the address you typed, on your account, to recognize it once you confirm. After that we send one short email a day when the new daily opens, saying which room it's in (never the answer), through Resend. We skip a day you've already played. Your account keeps that you asked, when, and the day of the last email. Every email has an unsubscribe link (its page asks once, with one button, so a mail scanner opening the link can't unsubscribe you), and your inbox's own unsubscribe button works too; after that we keep only that you said no. Deleting your account deletes all of it. We count how many reminders go out and how many people turn them on or off, but never with your address.
Counting how the game is played
We use PostHog to see how the game is played: things like which cases are started and finished, whether the unlock offer was seen and checkout started, whether the home screen's line about past dailies was shown or hidden (this device remembers when you hid it, so it stays away), whether the Cat Files card was shown, opened or put off (this device counts the cases you solve in one sitting and remembers a "Not now", so the card waits), and, on the daily case, your current streak, how many days you've played and whether you've played a daily before (just those numbers, never which days). We also record taps and clicks inside the game so we can spot confusing moments, including where on the screen they land and how far down the screen you scroll, still anonymous. We don't keep your IP address with this data, and recordings don't include what you type or any network traffic. We also note which country you're playing from, worked out from your connection; we never keep the address itself or your city. We also measure how fast the game loads and responds on your device (for a slow tap, which screen and what kind of button it was, never what it said), note if something crashes, and record your rough device type (screen size, whether you're in an app's built-in browser, and your light or dark mode setting), still anonymous. This data is sent through our own domain (lieofsight.com) to PostHog, but it's the same data, still anonymous. If your browser sends "Do Not Track" or "Global Privacy Control", none of this runs. You can also turn it off at any time by visiting lieofsight.com/?notrack. Our search and info pages (How to play, About, Press and the rest) also count a visit: which page it was and which site sent you, with no cookies and no IP address kept. The same opt-outs stop that too. Until October 20, 2026, there is also a temporary one-question survey after the daily case (what would bring you back tomorrow). Your answer, and any optional words you add, go to our analytics with the rest of this data, not linked to your name or email. Please don't type personal details there; anything that looks like an email address or phone number is removed before it's sent.
Sending us feedback
Messages sent with the Feedback form are emailed to us (via Resend) so we can read and reply. Your email address is optional; if you give one, we use it only to reply to that message. We keep messages in our inbox for as long as they're useful to us, and we'll delete yours if you ask.
News by email (only if you ask)
The news sign-up box (in What's next) lets you ask to hear about new cases and new features, and the Feedback form has a box you can check for the same news, plus whether your idea made it in. Nothing is ever filled in or checked for you. If you ask, we first email you a link to confirm the address is yours. Until you tap it, your address is not added to anything, and the link stops working after a week. (If you're signed in and give the email you signed in with, that already proves it's yours, so we skip this step.) Once confirmed, we keep your email address on a mailing list (stored with Resend) and send you occasional news. Every email we send has a link to leave the list straight away, or you can email us and we'll remove you. This device remembers that you signed up, or said "Not now", so we don't keep asking. If you're signed in, your account remembers that you asked too (only that, never your address), so your other devices don't ask again; that note is deleted with your account.
Daily reminders (only if you ask)
Remind me offers what works on your device. If you turn on reminders in your browser (or the installed app), your browser gives us a delivery address for that one browser and two keys to lock the message with. We keep only those, with nothing that says who you are, and use them to send one short nudge a day when the new case is out. Turn them off in Remind me or in your browser's settings and we stop; if the browser tells us the address no longer works, we delete it. Adding the reminder to your calendar instead creates a file on your device that never comes to us; this device remembers that you added it, so "Get tomorrow's case" stops asking. To know whether to ask, the game checks with your browser whether its reminder is already on; nothing about it is sent to us.
Ranks and results
Once you have an account (an anonymous one counts), the game gives you a rank. It is worked out from a hidden rating, which comes from your first try at each graded case (the Case Files, the Tricky Cases and the daily case): which case it was, when you opened it, your accusations and how it ended. Each case also gets a rating from everyone's results, so we can tell which cases are really hard. Only our server works these out and stores them: you can't change them, and nobody else can see yours, except the members of a group you join (see Groups and boards). For Your Case, we also keep which cases you have been given and on which day, so you never get the same case twice. If you play Detective mode, it has its own rank, worked out and kept the same way, and we keep which mode you chose for each case you play. If you take a hint, your result keeps how many you took; on the daily case and Your Case, our server also keeps which hints you were given, as part of that try. On the daily case, our server also keeps a one-way code made from your connection's address (and, if you play it without an account, your browser's name and version). The code changes every day and is deleted after 2 days. We use it only to stop guessing at the daily without an account, to spot one person playing it on two accounts, and, without an account, to note when you opened the case and how many hints you took, so the link to your result can show your time and hints. We never store the address itself. When you finish the daily, we compare your first try with everyone else's that day and show you roughly how you did, for example “You beat 72% of today’s players”. Only you see it, only as a percentage, and only once at least 20 players have finished. Nobody sees your name or score from it. After you finish it, you can also see how everyone did that day: how many finished and solved it, how many caught the liar on the first try, the middle time, and what share of players blamed each suspect first. These are worked out from the same results, only ever as totals and shares of at least 20 players, and never show a name or anyone's own time or score. Your own first try counts in them. Your rank, your results and the Your Cases you were given are deleted with your account.
Groups and boards
If you start or join a group, we keep the name you choose to show there, the groups you started or joined and when, the name of any group you start, and any report you make about another player's name (who reported whom), until we've looked at it. Members of a group you're in see your name, your rank title, your daily streak (once it reaches 2 days), and for each daily your board score, board time, wrong accusations and whether you used a hint or Detective mode. Their home screen may also name members who have played today's case (never how they did). Nobody outside your groups sees any of it. Before joining, anyone with a group's invite link sees the group's name, how many are in it, the rank badges of its first three members, and the name of the member who started it. Deleting your account removes your name, your memberships, your reports and your board entries; a group you started passes to another member. Board entries older than 8 weeks are deleted automatically.
Sharing a result
When you share a result link, the link itself holds that day's result: the daily number, whether you caught the liar, your tries, time, hints and streak. It holds nothing about who you are, and anyone you send it to can see that result. When a friend opens a challenge link, the game shows them the sender's result (the daily number, tries and time) and nothing about who sent it. When a friend opens a link you shared and plays, we count it. We store a scrambled form of the link and an anonymous id, never a name, and delete the details after 90 days. Only the total stays, and only a device holding the link can see it. The home screen may show how many people finished today's daily, once at least 20 have. It's a count only.
Payments
If you buy the unlock, Stripe, through its Link service, handles the payment. Your card or other payment details, billing address and email go to Stripe and never reach us. We keep only that your account is unlocked: when, at which price, and Stripe's reference for the payment, so a refund can be matched to it. See Stripe's privacy policy.
Who helps us run the game
- Supabase stores accounts and progress.
- GitHub keeps encrypted nightly backups of accounts and progress, for 30 days.
- Vercel hosts the website.
- PostHog counts how the game is played (above).
- Cloudflare Turnstile checks that sign-ups and Feedback messages come from people, not bots.
- Resend sends sign-in emails and the daily reminder you can ask for, delivers messages from the Feedback form and keeps the news mailing list.
- Stripe (through its Link service) takes payments for the unlock (see Payments).
- Google and Discord, only if you choose to sign in with them.
They handle data for us under their own privacy terms and only to provide their service.
Deleting your data
Open the account menu in the game and choose Delete my account and data. Your account and all your saved progress are removed from our servers straight away. This includes your unlock; Stripe keeps its own record of the payment. Encrypted backups are kept for 30 days, so a deleted account is gone from them within 30 days. You can also email us and we'll do it for you, or send you a copy of what we keep about you.
Children
Lie of Sight is a family-friendly game, but accounts aren't meant for children under 13. If you think a child under 13 has signed in, email us and we'll delete the account.
Changes and contact
If this page changes, we'll update the date at the top. Questions or requests: lieofsight@weareemberworks.com.